Depth Levels (2024)

Depth Levels (1)

Depth is one of the main HUD indicators in Subnautica. The depth element of the HUD is always present and shows the player's current depth below the surface. Keeping an eye on this HUD element is important when navigating the Seamoth, Cyclops,Prawn Suit, and Seatruck.

Depth isonly measured underwater; if the player's position is above sea level, the indicator will always show a depth of 0 no matter how high up they are. Depth effects are disregarded in any area which has an atmosphere, and in water which is inside any kind of enclosed facility.

The maximum possible depth the player can reachis8,192 meters in both Subnautica and Subnautica: Below Zero by going down the dropoff at the Crater Edge and World Edge, respectively: passing this will immediately warp the player and any vehicle they are in toLifepod 5.

Contents

  • 1 Player Depth
  • 2 Seabase Depth
  • 3 Vehicle Depth Stages
    • 3.1 Seamoth Depths
    • 3.2 Cyclops Depths
    • 3.3 Prawn Suit Depths
    • 3.4 Seatruck Depths
  • 4 Gallery
  • 5 Trivia

Player Depth[]

There is no strict depth limit for the player character outside of a vehicle; they are never damaged by depth alone no matter how deep they go. However, by default their oxygen depletes faster as they go deeper. From 0–99m they will lose 1 oxygen every second. At 100–199m this increases to 2 oxygen every second, and below200moxygen loss maxes out at3every second. The Rebreatheritem completely removes this effect while equipped and gives a uniform 1 oxygen loss per second regardless of depth.

Seabase Depth[]

Depth also has an impact on Seabases. While a base has no crush depth per se, and modules will never leak due to depth alone, any module that reducesHull Integrity has a multiplier added to its Integrity penalty that increases the further down the base is built. The multiplier is fixed at 1.0 down to 100m, with an additional0.001 added for every meter beyond that. For example, at 750m the multiplier will be 1.65: adding a Moonpool to a base at this depth (basic penalty 5.0) will result in a structural integrity penalty of 8.25.

Since positive bonuses are static, bases built at greater depths will require progressively more Reinforcements, Bulkheads or Foundations to keep them from flooding.Solar Panelsalso become less effective in deeper waters.

Bases built at 0 depth are totally unaffected by the Hull Integrity system.

Vehicle Depth Stages[]

There are twostages of depth for vehicles.When the vehicle is in the safe zone, the Cyclops and Prawn Suit will not take impact damage, and the Seamoth's and Seatruck's impact damage will be minimal.

When a vehiclegoes past the crush depth, the computer system will warn the player that hull damage is imminent. The player then has a few seconds to turn back to avoid damage. After this a creaking sound like buckling metal will be heard at regular intervals. In the Seamoth, Seatruck, and Prawn Suit, the vehicle will take constant damage until it is destroyed or returns to its safe depth. In the Cyclops, external hull breaches will start to appear, with the Cyclops' health decreasing as they do. TheRepair Tool can generally fix a vehicle faster than the damage-over-time from being below crush depth damages it (though in the case of the Cyclops this is trickier due to the need to find the breaches), though this is only a temporary solution.

A vehicle docked within a Cyclops or Seatruck cannot take damage while still inside the Cyclopsno matter how deep the latter goes.

It is possible to increase a vehicle's maximum depth using Upgrades.

Seamoth Depths[]

DepthUpgrade 1Upgrade 2Upgrade 3Effect
0-199 meters0-299 meters0-499 meters0-899 metersThe Seamoth only suffers collision damage at high speeds, and the damage is minimal
200+ meters300+ meters500+ meters900+ metersHull integrity compromised; Seamoth will take damage as long as it is below crush depth

Cyclops Depths[]

DepthUpgrade 1Upgrade 2Upgrade 3Effect
0-499 meters0-899 meters0-1299 meters0-1699 metersNone; the Cyclops will not take any impact damage (can be damaged by creature attacks)
500+ meters900+ meters1300+ meters1700+ metersHull integrity compromised; Cyclops will develop external hull cracks as long as it is below crush depth

Prawn Suit Depths[]

DepthUpgrade 1Upgrade 2Effect
0-899 meters0-1299 meters0-1699 metersNone; the Prawn Suit will not take any damage
900+ meters1300+ meters1700+ metersHull integrity compromised; Prawn Suit will take damage as long as it is below crush depth

Seatruck Depths[]

DepthUpgrade 1Upgrade 2Upgrade 3Effect
0-199 meters0-299 meters0-649 meters0-999 metersThe Seatruck only suffers collision damage at high speeds, and the damage is minimal
200+ meters300+ meters650+ meters1000+ metersHull integrity compromised; Seatruck will take damage as long as it is below crush depth

Gallery[]

Depth Levels (2)

Depth HUD indicator at the surface shows zero meters

See Also
Alien Arches

Depth Levels (3)

The HUD Indicator at 94m

Depth Levels (4)

The HUD Indicator at 158m

Depth Levels (5)

The HUD Indicator at 1378m

Trivia[]

  • If the player swims past 500m in depth, they will start breathing faster, to reflect the pressure making it harder for them to breathe properly at this depth. This occurs even with the Rebreather equipped, and is purely cosmetic, having no effect on oxygen consumption.
  • In older versions, the player's depth HUD would display as yellow at 100m in depth, andturn red at 200m. This occurred even with a rebreather equipped.
  • The maximum depth before being reset to 0m is 8200m. Falling (through construction glitches) or diving in the Crater Edge is the only way to reach this maximum depth.
Depth Levels (2024)

FAQs

What are the 4 levels of depth of knowledge? ›

Webb's DOK is made up of four levels. Level 1 involves recall and reproduction, Level 2 involves skills and concepts, Level 3 involves strategic thinking, and Level 4 involves extended thinking.

What are the levels of the deep? ›

  • The sunlight zone. Epipelagic Zone | 0 - 700 ft (200m)
  • The twilight zone. Mesopelagic Zone | 700 - 3,300 ft (1,000m)
  • The midnight zone. Bathypelagic Zone | 3,300 - 13,100 ft (4,000m)
  • The abyss. Abyssopelagic Zone | 13,100 - 19,700 ft (6,000m)

What are the levels in the depth of reality? ›

Level is the name given to each of the different layers of environments inside of The Depths of Reality. Levels are currently split into four different categories: Standard, Sublevel, Negative, Inaccessible, and Potential. Once more levels are added, categories like Enigmatic and Room may be readded.

What are the four types of depth? ›

Types of Depth Perception
  • motion parallax (objects at different distances appear to move at different speeds as we move our heads),
  • interposition (when one object blocks another, we perceive the blocked object as being farther away), and.
  • aerial perspective (the blurring of distant objects due to light scattering).
Jan 6, 2024

How many levels deep? ›

The 7 Levels Deep Exercise is a series of deep and philosophical questions that intend to draw out hidden thoughts, feelings, and emotions from the person doing the exercise — with the end goal of leading said person to find out his or her “why” about a specific aspect of life.

What are the three degrees of deep? ›

Adjective Degrees of Comparison List
Degrees Of Comparison List
Positive DegreeComparative DegreeSuperlative Degree
deepdeeperdeepest
dirtydirtierdirtiest
drydrierdriest
104 more rows

What is the deepest level? ›

In the Pacific Ocean, somewhere between Guam and the Philippines, lies the Marianas Trench, also known as the Mariana Trench. At 35,814 feet below sea level, its bottom is called the Challenger Deep — the deepest point known on Earth.

What are the 4 levels of reality? ›

In real being we find four levels, matter, life, consciousness, and spirit.

What are the 4 types of reality? ›

To explore the relation between mathematical models and reality, four different domains of reality are distinguished: observer-independent reality (to which there is no direct access), personal reality, social reality and mathematical/formal reality.

What are the three levels of reality? ›

Processwork highlights three different levels of our experience and perception, which together make up our experience of reality. Arny has called them Consensus Reality, Dreamland and Essence levels.

What are the 3 depth cues? ›

There are three main classes of depth cues: oculomotor cues, visual binocular cues, and visual monocular cues. Oculomotor cues consist of accommodation and vergence. Accommodation is the processes by which the lens changes shape in order to bring an object in focus on the retina.

What are the 3 aspects of depth perception? ›

The brain perceives three main types of visual signals, called depth cues, to create a three-dimensional image:
  • Binocular – Depth cue from both eyes.
  • Monocular – Depth cue from one eye.
  • Oculomotor – Depth cue from focusing on an object.
Aug 11, 2021

What are the different DoK levels? ›

As you'll soon see below in depth, there are four DoK levels:
  • Recall.
  • Knowledge application.
  • Strategic thinking.
  • Extended thinking.
Aug 8, 2022

What are the different levels of depth perception? ›

Depth perception arises from a variety of depth cues. These are typically classified into binocular cues and monocular cues. Binocular cues are based on the receipt of sensory information in three dimensions from both eyes and monocular cues can be observed with just one eye.

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