Living Ship (Starship) (2024)

Living Ship (Starship) (1)The subject of this article is from the Echoes update.

The information from this article is up-to-date as of 13 February, 2024.

The subject of this article is from the Echoes update.
The information from this article is up-to-date as of 13 February, 2024.

Living Ship (Starship) (2)

A Living Ship is an organic starship.

Contents

  • 1 Summary
  • 2 Obtaining
  • 3 Organs
  • 4 Upgrades
  • 5 Stats
  • 6 Body Designations
    • 6.1 Heads
    • 6.2 Armor
    • 6.3 Thrusters
  • 7 References
  • 8 Release history

Summary[ | ]

A Living Ship is an organic starship; much like a fusion between a traditional starship and a creature. The player may naturally develop their first Living Ship via the Starbirth quest free of charge, or purchase one with Nanites after the quest has been completed.

Living Ships can only be piloted by the player and not by NPCs. They always come in S class and a 22+21 storage configuration. However, it is possible to trade a Living Ship with an NPC's Starship, and then recruit that NPC to your squadron, allowing the player to assemble a full fleet of Living Ships, although at a heavy price of 12,800 Quicksilver and 40,000 Nanites - combined with unlocking squadron member slots with additional Nanites, making assembling a full Living Ship fleet an extremely expensive operation.

In some cases, Living Ships may be the best class of starship, and for many reasons:

  • They are capable of warping to any star system of any color without a Cadmium, Emeril, or Indium Drive.
  • They are very easy to maintain as "recharging" their organs requires very basic and easily obtainable materials such as Silver, Oxygen, Chromatic Metal, etc. instead of tedious materials such as Starship Launch Fuel or Warp Cells.
  • They do not ever appear in a class other than S, guaranteeing the best statistics.
  • All upgrades acquired from Psychonic Egg can be "grown" into S-class with nanite.
  • Once an upgrade for the ship's brain [the Neural Assembly] achieves S-class, it will allow the brain to automatically "recharge".

However, Living Ships also have some drawbacks in comparison from a traditional metal starship:

  • Not compatible with most traditional technology, such as additional weapons, upgrades, and Storage Augmentation.
  • Psychonic Eggs for upgrades and Spawning Sacs for slot expansion can only be randomly obtained from sending a frigate fleet with one or more Organic Frigates to an expedition.
  • Their organs and their upgrades, when damaged, may require rare materials such as Hypnotic Eyes, Living Slime, Larval Cores, etc. that may not be immediately available.
  • Lack of weapon variety. Come with only two innate weapons; Spewing Vents (Living Ship counterpart of Photon Cannon) and Grafted Eyes (Living Ship counterpart of Phase Beam) and has no other craftable weapon available.
  • Living Ships cannot be scrapped, they can only be traded for other ships.

Obtaining[ | ]

To obtain the first Living Ship, a player will need to purchase a Void Egg from the Space Anomaly for 3,200 Quicksilver and complete the Starbirth quest.

Should the player wish to acquire a second Living Ship after the completion of the quest, they will need to purchase and activate another Void Egg by pulsing with their starship. The encounter seems to trigger faster when pulsing with a Living Ship compared to a normal starship. The player will then encounter a living ship in deep space, which will communicate with the player, prompting them to hatch the egg or to not. Should the player hatch the egg, the Void Egg will be removed from the player's inventory, and the location of a Living Ship will be marked. The player then needs to fly to the location, and must sacrifice 10,000 to claim the Living Ship. Reload an autosave if it does not show up correctly as a Living Ship, but rather as a normal crashed ship, or if you are not satisfied with its appearance.

Each planet has multiple living ship models. To get a specific ship, follow these steps:

  1. Go to a very distant system (e.g. in another galaxy).
  2. Hatch the egg to get the questmarker.
  3. Then don't go to the marker, but back to the system where the ship you want is.
  4. Fly to the crash site of the ship.
  5. When you are at the crash site, restart the quest in your log. The ship should turn into a living ship. If not, save and reload and try again.

For a list of documented Living Ships, see Starship Catalogue - Living Ship.

Organs[ | ]

These biological ships have their own set of unique organic pseudo-technologies, all procedurally generated for a customized, evolved loadout.

  • Neural Assembly - near-equivalent of the Launch Thrusters. The difference is that S class upgrades give you both guaranteed -20% launch cost plus automatic recharging per upgrade, while A class ones give you a guaranteed -20% launch cost. There are no boost values granted like in the more recent Launch Thruster Upgrades.
  • Pulsing Heart - equivalent of the Pulse Engine
  • Singularity Cortex - equivalent of the Hyperdrive
  • Scream Suppressor - equivalent of the Deflector Shield
  • Spewing Vents - equivalent of the Photon Cannon
  • Grafted Eyes - equivalent of the Phase Beam

Upgrades[ | ]

Procedural upgrades, excluding inventory, can be achieved by using Psychonic Eggs.

NameEffect
Spawning SacAllows expansion of the Living Ship's inventory
Wormhole BrainEquivalent of both Economy Scanner and Conflict Scanner combined as a single item
Chloroplast MembraneEquivalent of Launch Auto-Charger, allowing automatic recharging of the Neural Assembly. May be redundant as S-class upgrades already do this.
Neural ShieldingEquivalent of Cargo Scan Deflector, blocking hostile cargo probes

Upgrade Modules for Living Ships may be obtained via a special Void Egg space encounter or by hatching Psychonic Eggs, and are incompatible with normal upgrades.

The upgrades can be developed to higher classes with Nanites.

Module

Name

Stats

Drawn

Module

Improves

C-ClassB-ClassA-ClassS-Class
MinMaxMinMaxMinMaxMinMax
Neural AssemblyAlwaysLaunch Cost5101015152020
Automatic RechargingNoYes
Pulsing Heart1-3Fuel Efficiency5101015152020
Maneuverability17.5112516518
Boost110101510201025
AlwaysTeleport ReceiverActivated (Hidden)
Singularity CortexAlwaysHyperdrive Range50100115165165220220265
PossibleWarp Cell Efficiency100100
AlwaysHyperdrive ScrambleActivated (Hidden)
Scream SuppressorAlwaysShield Strength0.050.10.050.10.10.20.2 (30)
ScanActivated (Hidden)
Grafted Eyes11-2Heat Dispersion1035355555757595
Damage30404050506060 (24)70 (27)
AlwaysShield Recharge on Impact0.050.10.10.150.150.20.20.3
Spewing Vents11-3Fire Rate011222
Heat Dispersion0.11122333
Damage8161220162420 (6)28 (8)

Notes:

1. Damage Stats visually indicated on upgrade in-game do not appear to reflect actual in game results.

2. Upgrade modules should be added adjacent to the core system where possible, to a maximum of three upgrades in each type of inventory slot (eg. cargo and technology slots). This is best achieved by arrangements in a 2x2 box, or as a slightly lower cumulative gain as a line of 3 vertically or horizontally adjacent to the core system.

Stats[ | ]

  • Base Launch Cost:
    • Creative: 0%
    • Relaxed: 10%
    • Normal: 25%
    • Survival: 30%
  • Maneuverability: Average (~200)
  • Inventory:
SizeStorage Sacs
(General)
Organ Chamber
(Tech)
Medium2221
  • Type bonus (+%):
ClassDamageShieldHyperdrive
minmaxminmaxminmax
Living Ship (Starship) (4)355010255065

Body Designations[ | ]

Living Ship (Starship) (5)

Heads[ | ]

  • Anvil
  • Hammerhead
  • Shark
  • Tusked
  • Compact

Armor[ | ]

  • Long Arm
  • Short Arm
  • Bigfoot
  • Fruitbowl Feet
  • Pedestal Feet

Thrusters[ | ]

  • Triple Thruster
  • Single Thruster

References[ | ]

Living Ship part names - Reddit post

Release history[ | ]

  • Living Ship - Introduced into the game.
  • Endurance - Added the ability to upgrade living ships.
Living Ship (Starship) (2024)

FAQs

Can you get a living ship without doing the quest? ›

The only way to get a living ship is by doing the quest. ^ This. Buy the egg from the anomaly vendor, and start the quest.

What is the best ship in No Man's Sky? ›

1 Interceptor (Sentinel)

The unique first-person interfaces, animations, and powerful class bonuses make Interceptors one of the finest choices around when it comes to player travel in No Man's Sky.

How to activate Void Egg? ›

The Active Void Egg can only be activated once a Void Egg is in the players inventory, and the player leaves a Space Station or Anomaly and uses the pulse drive within a Star system. The player will be notified to drop out of Pulse and then will encounter a deep-space creature which then activates the egg.

What do you do with the cracking Void Egg? ›

The Void Egg becomes active and produces a number of coordinates which the player must follow to learn new technologies and repeat a long-forgotten Korvax experiment. This mission is one of the longest in the game, due to the "maturing" of all of the organs.

How to hatch a Void Egg? ›

A Void Egg can hatch a Void Chicken by placing it in a Big or Deluxe Coop's incubator. A Void Egg will be produced by a Void Chicken daily if fed on the prior day, like all other chickens.

How to get consciousness bridge? ›

Consciousness Bridge is a curiosity. It can be obtained at a Korvax Plaque as part of the Starbirth mission.

What does the Void Egg do in No Man's Sky? ›

Here, you'll be able to pick up a Void Egg. Step 2: The Void Egg is an item that was introduced with the 2.3 update. This item will trigger a secret mission that you'll need to partake in to get your hands on a living ship.

How to get a free upgrade on a ship? ›

Book a 'guarantee' cabin

With a "guarantee" cabin, you leave it up to the cruise line to assign you accommodations either in the category you booked or a better one. The bet is that your category will sell out, and the cruise line will have to move you up for free — say, from an outside to a balcony cabin.

How many frigates can you have in NMS? ›

A player can own up to 30 frigates once they command a freighter. Frigates can then be sent on expeditions to other star systems.

How to get an organic frigate nms? ›

With the exception of The Leviathan, they can only be obtained via random encounters in space after building the Dream Aerial. A player can own up to 30 frigates - this includes traditional frigates, and expedition reward frigates such as the Normandy and the Leviathan, once they command a freighter.

What is the largest ship you can buy in no man's sky? ›

Hauler. Ships in this class feature a shield absorb class bonus, and they also boast the highest possible inventory spaces. These ships are the largest out of all the other starships (other than freighters), and may or may not have wing features on them.

What is the biggest freighter you can get in no man's sky? ›

The Resurgent-class Star Destroyer is the biggest known variant of the Venator-Design Star Destroyers. They all have a huge midsection and 6 indentations, instead of 4 or 2. Most freighters look like dwarves near this beast. Don't ever make the mistake, these ships are no basic freighters and are no quick haul!

What is the best multitool in No Man's Sky? ›

Class S is the most powerful, followed by classes A, B, and C.

Can you get a living freighter? ›

Players must run fleet missions to be able to encounter them. The Dream Aerial can be obtained from a blueprint as a reward for these missions. However, it is not guaranteed to be given. Once the item is in the user's grasp, they will soon be able to undertake a mission where these living frigates can be encountered.

Can you name a ship after a living person? ›

In 1969, the Navy officially decreed ships should not be named for living people or members of Congress. The rules were soon scuttled by former President Richard Nixon, who was a Navy officer during World War II.

How to get living water nms? ›

Can be obtained from Child of Helios as part of Starbirth mission. (Child of Helios will appear when using pulse engine between planets after retrieving Hypnotic Eye for the mission. Each Child of Helios encountered will award Living Water x150, which is the maximum stack size per standard inventory slot.

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