The Stigma Dreamscape Full Dungeon Guide (2024)

Last updated on Dec 10, 2021 at 14:00by Lyra1 comment

Welcome to our guide to the Stigma Dreamscape, a capstone dungeon in Endwalker.This guide aims to prepare players for the dungeon so they will know what toexpect, with simple mechanic instructions and notes on what to watch out for.

1.

Introduction

For the first time since the fall of its civilization, the warmongering Stigma-4is awake, its unbeating heart set on conquering a distant star─yours. OmicronN-7000 believes that the most effective means of deterrence is to convince itssubconscious circuits of how poorly it would fare against Hydaelyn's champion,and has opened a path to allow you to implant a pseudo-memory of just such acontest. Thus does it fall to you to answer the question─of what do matricesdream?

The Stigma Dreamscape can be unlocked at Level 90 with the side quest "Where NoLoporrit Has Gone Before" from Jammingway in Old Sharlayan (x11, y14). It is oneof three capstone dungeons players will encounter in Endwalker and is located inUltima Thule. There is a minimum item level restriction of 540 to enter.

2.

Full Dungeon Guide for The Stigma Dreamscape

2.1.

First Boss Trash Mobs

  • Omicron Invader
    • Dodge the point-blank AoE, Shocking Discharge.
    • Dodge the frontal line AoE, Electric Stream.
  • Level Tricker
    • Dodge the AoE, Reset.
  • Eta Invader
    • Dodge the AoE, Maser Cannon.

No mobs are particularly threatening, but they will do plenty of auto damageif the tank is undergeared.

2.2.

Proto-Omega

  • There will be a ring of electricity around the arena.
  • Side Cannons will cleave half the arena based on what direction isindicated - either left or right.
  • Rear Interceptors will cleave half the arena
  • Chemical Missile marks all players with AoEs. These drop puddles offire that inflict a DoT to players standing inside.
  • Electric Slide is a stack marker that knocks players back from theplayer with the marker. Make sure you do not get knocked into the fire puddles.
  • Guided Missile will tether missiles to two players. They will need tokite their missile as it will follow them and explode after a short duration.
  • Mustard Bomb is a tank buster.
  • Both Missiles will be cast simultaneously, so players must drop theirpuddle in a safe location and avoid the missile explosion.

2.3.

Second Boss Trash Mobs

  • Lambda Invader
    • Wheel is a tank buster.
  • Delta Invader
    • Dodge the line AoE, Rail Cannon.

Besides the Lambda Invader's tank buster, no mobs are particularly threatening.The tank should stun it if possible. Again, these mobs will do plenty of auto damageif the tank is undergeared.

2.4.

Arch-Lambda

  • Wheel is a tank buster.
  • When the Arch-Lambda starts casting Auto-mobile Assault Cannon, theline AoEs that appear indicates where it will dash. Move to the final location.
  • Wave Cannon will do a large AoE towards the center of the arena. Thishappens right after the dashes.
  • Atomic Flame deals raidwide damage.
  • Auto-mobile Sniper Cannon is a charge across the center of the arena.Additionally, all players will be marked with a number of dots on their head,along with dots on the line AoE. Those dots will fire a line AoE towards theplayers whose number matches theirs. Spread out to avoid clipping each other.

2.5.

Third Boss Trash Mobs

  • Hybrid Dragon
    • Dodge the frontal line AoE, Engulfing Flames.

No mobs are particularly threatening, but they will do plenty of auto damageif the tank is undergeared.

2.6.

Stigma-4

  • AI Takeover will summon adds onto the arena. Adds that aretargetable will cast an ability and Self-destruct if not killed in time.
    • The Omega Frame does Proto-wave Cannon, which is functionallyidentical to the Side Cannons from the first boss.
    • The Hybrid Dragon does Fire Breath, a frontal conal AoE.
    • Proto-Rocket Punches spawn on the east or west of the arena and castRush, a line AoE across the arena. These are untargetable.
  • When Stigma-4 says it will initialize transformation sequence, it willtransform into either a circle or a spiral. The circle does a donut AoE, andthe spiral does a point-blank AoE.
  • Mindhack will inflict players with a Forced March, causing players to walkin the direction indicated once the debuff expires. This will be accompaniedwith either a donut AoE or a point-blank AoE, so players need to walk themselvesto a safe spot.
  • Atomic Ray deals raidwide damage and inflicts an uncleansable bleed DoT.
  • Multi-AI Takeover will summon both the Proto-Rocket Punches and atargetable add that does its maechanic.

3.

Loot

This dungeon, along with the other two endgame dungeons, drop item level 560 The Lastaccessories.

4.

Changelog

  • 10 Dec. 2021: Guide added.

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The Stigma Dreamscape Full Dungeon Guide (2024)
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