Slayer (2024)

This article is about the Slayer skill. For information on training Slayer, see Slayer training.

Slayer (1)

Slayer is a skill that allows players to kill monsters that may otherwise be immune to damage. Players must visit a Slayer master, who will assign them a task to kill certain monsters based on the player's Combat level. Slayer experience is roughly equal to a slain monster's Hitpoints, and is awarded each time the player kills an assigned monster.

Many players primarily train Combat by completing Slayer tasks, as Combat experience is still given as normal while fighting Slayer monsters. Slayer is a very profitable skill to train, as high levelled slayer monsters such as slayer bosses have a multitude of both rare and valuable drops.

As of 12 December 2013, players can earn Slayer points by completing assigned tasks.

Slayer (2)

Slayer level-up music (link)

The first music that can be played when levelled up.

Slayer (3)

Slayer level-up music (link)

The second music that can be played when levelled up.

Contents

  • 1 Introduction
  • 2 Slayer masters
    • 2.1 Turael
    • 2.2 Krystilia
    • 2.3 Mazchna
    • 2.4 Vannaka
    • 2.5 Chaeldar
    • 2.6 Nieve
    • 2.7 Duradel
  • 3 Slayer equipment
  • 4 Slayer monsters
    • 4.1 Slayer-exclusive monsters
    • 4.2 Where to slay monsters
  • 5 Boss slayer
  • 6 Slayer Partners
  • 7 Slayer reward points
  • 8 Beginner training
    • 8.1 Quests
    • 8.2 Skills
    • 8.3 Items
    • 8.4 Strategy
    • 8.5 Equipment and set-up
  • 9 Advanced training
    • 9.1 Quests
    • 9.2 Skills
    • 9.3 Items
    • 9.4 Strategy
    • 9.5 Equipment and attack-styles
  • 10 Maximum slayer/slayer obsessive
    • 10.1 Quests
    • 10.2 Skills
    • 10.3 Items
    • 10.4 Ideal gear
    • 10.5 Blocks
  • 11 Task strategies
  • 12 Temporary boosts
  • 13 Quests rewarding Slayer experience
    • 13.1 Skill choice
  • 14 References
  • 15 See also

Introduction[]

To receive a Slayer task, players must visit one of seven Slayer masters throughout RuneScape. All but two Slayer masters have a Combat level requirement, and the final Slayer master also has a Slayer level requirement. The tasks assigned are generally appropriate for the Combat level of the player, assuming he or she uses the highest level master available. Players may be assigned normal monsters to kill, or they may be assigned monsters that require the use of Slayer-specific items to deal damage or Slayer-specific armour to prevent stat reduction.

The Slayer equipment necessary to kill slayer monsters can be purchased from any slayer master. When you get your task, you can ask the master for advice on killing the assigned monsters, and they will tell you if special equipment is required. If no special equipment is necessary, they will give you other tips or advice such as if the monster is weak to poison or Magic.

One of the things the masters sell is an enchanted gem. Once you start training (this involves some begging from your chosen master), you get one for free. Afterwards, you can buy them for 1 coin each. These allow you to contact your Slayer master, ask for tips, ask who the monster is and where it is located, and most importantly, see how many monsters you still have to kill before completing the task. The gems cannot be used to get a new assignment; for that, you must see a master in person. An alternative to the gem is a Combat bracelet, which will update the player every 10 kills while worn.

Players who have unlocked the Lunar Spells can also use the NPC Contact spell in order to receive a new assignment from a Slayer master of their choosing. The Slayer gems automatically put you through to the Slayer master who will be best for training you; this may not be the one who gave you the assignment. It is advised to use the master the Slayer gems contact you to.

Players may also partner up with another player to receive the same slayer task by right-clicking an enchanted gem, slayer ring, or slayer helmet and selecting the "Partner" option. Players will only be given a slayer assignment that they have unlocked, have the slayer and combat level to complete and do not have blocked. If one partner meets these criteria and the other doesn't, only the one who meets them will receive the slayer task. Players can dismiss their partner by using the above items to do so.

The masters vary in the level of difficulty of their assignments; several of them require certain combat levels before you may get assignments from them. If you go to a Slayer master that is too hard for you, Turael in Burthorpe may consider giving you an easier assignment if the task is something that he doesn't normally assign. For example, if Duradel assigns you Desert lizards, then Turael cannot change your task, as he too assigns desert lizards. All slayer masters can assign the same monsters as the masters below them; however, as their difficulty increases, there is a substantially higher chance of getting a more difficult monster. The masters are shown on the map with a yellow skull Slayer (4) icon.

Note: Skipping assignments through Turael is not a recommended choice, as it's better to gain Slayer points from doing tasks in a row and spending it on blocking or skipping your current task without breaking your task streak, as Slayer points also allow you to buy useful items and perks.

Slayer masters[]

A handful of Slayer masters dot the map; each master gives assignments oriented towards a general range of Combat levels.

Turael[]

Slayer (5)

Slayer (6)

Southeast Burthorpe - Games necklace teleport or Hot-air balloon

Requires: None

Turael's assignments are simple, small, and easy to find. These assignments are excellent for the slayer with a low combat level, but his assignments yield such low experience that most players find him unsatisfactory. However, Turael is willing to replace an assignment given by another Slayer master with an easier one, if the task to be replaced wouldn't normally be given by him (for example, he will replace a player's Black demon task but not a Crawling Hand task). This ability results in more players using his services than normally would.

Krystilia[]

Slayer (7)

Slayer (8)

Edgeville - Amulet of glory teleport

Requires: None

Krystilia's assignments are monsters found within the Wilderness. Only monsters slain within the Wilderness count towards her tasks. She will assign players any task on her list without regard to the player's Combat level. Monsters killed during her tasks have the ability to drop slayer enchantments and tier 1 mysterious emblems to compensate for this.

Assignments from her have a separate task completion counter to standard assignments, so players will have to complete five of her slayer assignments to begin earning slayer reward points.

Mazchna[]

Slayer (9)

Slayer (10)

Northeast Canifis on the bridge - Ectophial, Fairy ring CKS or Kharyll Teleport (can be via house)
Requires: Combat level 20, Priest in Peril

Mazchna gives fairly easy assignments too, but sometimes he may give a very small amount of more difficult monsters. Mazchna also has the habit of giving assignments which can be completed very close to him, making it convenient to get new assignments once completed.

Vannaka[]

Slayer (11)

Slayer (12)
Edgeville Dungeon, east of the Wilderness gate - Padewwa Teleport or Amulet of glory

Requires: Combat level 40

Vannaka is one of the most popular Slayer masters. His assignments are usually suitable for slayers with medium and even high combat skills. He can also be found on Tutorial Island, where he is the Melee and Ranged combat teacher.

Chaeldar[]

Slayer (13)

Slayer (14)

Zanaris Fairy Queen's court - Fairy Ring hub
Requires: Combat level 70 and Lost City

Chaeldar will only give assignments to players over a combat level of 70. She gives out the third toughest Slayer assignments. It is recommended that a player over a combat level of 70 should use Chaeldar as their Slayer master.

She is infamous for sometimes handing out dangerous tasks, such as bronze dragons.

Nieve[]

Slayer (15)

Slayer (16)

Tree Gnome Stronghold, near the magic trees and the southern bank.

Requires: Combat level 85

Nieve is the second most difficult slayer master. Her assignments are the same as Duradel's, except she doesn't assign waterfiends, but turoths instead (along with the number of monsters assigned per task).

If players have completed Monkey Madness II, she is replaced by her little cousin, Steve.

Duradel[]

Slayer (17)

Slayer (18)

Shilo Village, top floor of the Fishing store - Fairy ring CKR, Gnome glider, Karamja gloves 3 or the Shilo Village cart system

Requires: Combat level 100 and Slayer level 50

Duradel is the most difficult Slayer master. His assignments are generally high-levelled monsters, both in combat and slayer levels. He also assigns waterfiends.

Slayer equipment[]

Main article: Slayer equipment

Slayer equipment
ItemBuySell
Enchanted gem1Can't sell
Mirror shield50003000
Leaf-bladed spear21,000Can't sell
Broad arrows60Can't sell
Bag of salt10
Rock hammer500
Facemask200
Earmuffs200120
Nose peg200120
Slayer's staff21,000
Spiny helmet650
Fishing explosive60
Ice cooler1
Slayer gloves200Can't sell
Unlit bug lantern13078
Insulated boots200120
Fungicide spray300
Fungicide10
Witchwood icon900
Slayer bell150

Slayer monsters[]

Slayer-exclusive monsters[]

Main article: Slayer monsters

Some monsters can only be killed once players have reached a certain level in Slayer. Not all of them require special equipment.

Different Slayer Monsters:
Slayer LevelMonster NameCombat Level(s)Superior VariantSlayer XPSlayer EquipmentNotable DropsLocation
5Crawling Hand8/12Yes16/19NoneVarious Canifis glovesCanifis Slayer Tower
7Cave bug6No5NoneVarious Herblore dropsLumbridge Swamp Caves
10Cave crawler23Yes22NoneBronze bootsFremennik Slayer Dungeon
15Banshee23Yes22EarmuffsBlack/red Mystic gloves, various herbs, noted pure essenceCanifis Slayer Tower
17Cave slime23No25NoneIron bootsLumbridge Swamp Caves
20Rockslug29Yes27Bag of saltWhite/gold Mystic glovesFremennik Slayer Dungeon and Lumbridge Swamp Caves
22Desert Lizards12/24/42No15/25/40Ice coolerWhite/gold Mystic glovesSouth of the Uzer and east across the river from Pollnivneach
25co*ckatrice37Yes37Mirror shieldWhite/gold Mystic bootsFremennik Slayer Dungeon
30Pyrefiend43Yes45NoneSteel bootsFremennik Slayer Dungeon
32Mogre60No48Fishing ExplosiveMudskipper flippers/hatMudskipper Point
33Harpie bug swarm46No25Bug lanternSteel bootsNorthern most beach of Karamja
35Wall beast49No105Spiny helmetWhite/gold Mystic hatLumbridge Swamp Caves
37Killerwatt55No51Insulated bootsFire battlestaffs (value of 9500 gp)Killerwatt plane
39Molanisk51No52Slayer bellMole clawsDorgesh-Kaan South Dungeon
40Basilisk61Yes75Mirror shieldWhite/gold Mystic hatFremennik Slayer Dungeon
40Terror dog100/101No85/89NoneGranite helmetTarn's Lair
42Fever spider49No40Slayer glovesKwuarm herbsBraindeath Island, in the basem*nt of the Pirates' Brewery
45Infernal mage68Yes60NoneBlack/red Mystic boots and hatsCanifis Slayer Tower
47Brine rat70No50NoneBrine sabreBrine Rat Cavern
50Bloodveld76Yes120NoneBlack bootsCanifis Slayer Tower
52Jelly78Yes75NoneRune full helmFremennik Slayer Dungeon
55Turoth83/85/87/89No76/77/79/81Leaf-bladed spear/Broad arrows/Slayer staff/Leaf-bladed sword/Leaf-bladed battleaxeWhite/gold Mystic robe bottom, Leaf-bladed swordFremennik Slayer Dungeon
57Mutated zygomite74/86No65/75Fungicide spray-Zanaris
58Cave horror80Yes55Witchwood iconBlack maskMos Le'Harmless Caves
60Aberrant spectre96Yes90NosepegBlack/red Mystic robe bottomCanifis Slayer Tower
63Spiritual ranger122/118/115/127No106None-God Wars Dungeon
65Dust devil93Yes105FacemaskDragon chainbody (very rare)Smoke Dungeon west of Pollnivneach
66Fossil Island Wyverns139/147/152No205Elemental shield, Mind shield, Dragonfire shield, or Ancient wyvern shieldGranite longsword, Granite boots, Wyvern visageWyvern Cave
68Spiritual warrior125/115/134/123No98-134None-

God Wars Dungeon

70Kurask106Yes97Leaf-bladed spear/Broad arrows/Slayer staff/Leaf-bladed sword/Leaf-bladed battleaxeWhite/gold Mystic robe top, Leaf-bladed sword, Leaf-bladed battleaxeFremennik Slayer Dungeon
72Skeletal Wyvern140No210Elemental shield or Dragonfire shieldGranite platelegs, Dragon platelegs, Dragon plateskirt, Draconic Visage (very rare)Asgarnian Ice Caves
75Gargoyle111Yes105Rock hammerBlack/red Mystic robe top, Adamant boots, Granite maulCanifis Slayer Tower
77Brutal black dragon318No315/346.5NoneDraconic VisageCatacombs of Kourend
80Nechryael115Yes105NoneRune bootsCanifis Slayer Tower
82Ancient wyvern227No300/315Elemental shield or Dragonfire shieldGranite boots, Granite longsword, Wyvern visageWyvern Cave
83Spiritual mage120/121/123No85/75/106/86NoneDragon bootsGod Wars Dungeon
85Abyssal demon124Yes150NoneAbyssal whip, Abyssal dagger (very rare)Canifis Slayer Tower
87Cave kraken127No125NoneTrident of the seas, Kraken tentacle (very rare)Kraken Cove
87Kraken boss291No255NoneTrident of the seas (full), Kraken tentacleKraken Cove
90Dark beast180Yes220NoneDark bow

Mourner Tunnels

91Cerberus318No690NonePrimordial crystal, Eternal crystal, Pegasian crystal, Smouldering stoneCerberus's Lair
93Smoke devil160Yes185Face maskOccult necklace, Dragon chainbody

Smoke Devil Dungeon

93Thermonuclear smoke devil301No240Face maskOccult necklace, Dragon chainbody, Smoke battlestaff

Smoke Devil Dungeon

Where to slay monsters[]

MonsterSlayer levelLocationEssential item(s)Slayer master(s)
Aberrant spectres60Stronghold Slayer Cave, Slayer TowerNose peg/Slayer helm (must-have) Salve amulet (optional, gives +20% Attack and Strength vs. the undead, but does not stack with Slayer helm)3, 4, 5, 6
Abyssal demons85Slayer Tower, Catacombs of Kourend, Abyssal AreaGood gear and weapon. Rune armour and a Dragon scimitar or Abyssal whip5, 6
Ankous14th level of Stronghold of Security, Catacombs of KourendSalve amulet is helpful, but not required.3, 5
Banshees15Slayer TowerEarmuffs/Slayer helmet, Salve amulet1, 2, 3, 4, 5
Basilisks40Fremennik Slayer DungeonMirror shield3, 4, 5
Bats1Keep Le Faye, Silvarea, MorytaniaNone1, 2
Bears1Near Ardougne mines, low-to-mid-level Wilderness (watch for PK'ers)None1, 2
Birds1Lumbridge or Falador chicken coops, Undead farmNone1
Black demons1Taverley Dungeon, Edgeville Dungeon, Brimhaven Dungeon, Chasm of Fire, Catacombs of KourendGood gear and/or Protect from Melee with a Dwarf multicannon and several prayer potions, Darklight, Holy water4, 5, 6
Black dragons1Taverley Dungeon, Lava Maze, Evil Chicken's Lair, Catacombs of Kourend (Brutal Black Dragons)Anti-dragon shield, Dragonfire shield or Antifire potion and a good Stab (Abyssal whip or Dragon scimitar works too!) or Ranged weapon5, 6
Bloodvelds50Stronghold Slayer Cave, Slayer TowerDragonhide armour and a decent weapon3, 4, 5, 6
Blue dragons1Taverley Dungeon, Ogre Enclave, Heroes' GuildAnti-dragon shield, Dragonfire shield or Antifire potion and a good Stab (Abyssal whip or Dragon scimitar works too) or Ranged weapon4, 5
Brine rats47Brine Rat CavernNone3, 4
Bronze dragons1Brimhaven Dungeon, Catacombs of KourendAnti-dragon shield, Dragonfire shield or Antifire potion and a good Stab (Abyssal whip or Dragon scimitar works too!), or Fire Bolt or better4
Catablepon13rd level of Stronghold of SecurityNone2
Cave bugs7Lumbridge Swamp Caves, Dorgesh-Kaan South DungeonNone1
Cave krakens87Kraken CoveMagic weapon preferred, as Ranged hits are heavily reduced. Melee weapons cannot be used as they surface above water.5, 6
Cave crawlers10Fremennik Slayer Dungeon, Lumbridge Swamp Caves, Dorgesh-Kaan South DungeonAntipoison, Slash attacks or Bone weapons2, 4
Cave horrors58Mos Le'Harmless CavesWitchwood icon, Light source3, 4, 5, 6
Cave slimes17Lumbridge Swamp Caves, Dorgesh-Kaan South DungeonAntipoison1, 2, 3
co*ckatrices25Fremennik Slayer DungeonMirror shield2, 3
Cows1Crafting Guild, Lumbridge, Falador or Undead farmsNone1
Crawling Hands5Slayer TowerSalve amulet (optional)1, 2, 4
Crocodiles1Near Elid, southern shore of Kharidian DesertNone3
Cyclopes12nd floor of Warriors' Guild, Ardougne ZooNone2
Dagannoths1Lighthouse, Waterbirth IslandCannon (optional to drastically speed up kills)4, 5
Dark beasts90Temple of Light dungeon, Catacombs of KourendGood armour and weapon6
Desert Lizards22Kharidian DesertIce cooler1, 2, 3, 4
Dogs1Ardougne, McGrubor's Wood, Black Arm Gang hideout in Brimhaven, Brimhaven DungeonNone1, 2
Dust devils65Smoke Dungeon, Catacombs of KourendFace mask or Slayer helmet3, 4, 5, 6
Dwarfs1Ice Mountain, Mining Guild, Keldagrim, Dwarven Mine, beneath White Wolf Mountain (the underground path unlocked after doing Fishing Contest), south of YanilleNone1
Earth warriors1Edgeville DungeonNone3, 4
Elves1Lletya, Elf CampNone4, 5
Fever spiders42Braindeath Island (brewery basem*nt)Slayer gloves4
Fire giants1Stronghold Slayer Cave, Brimhaven Dungeon, Deep Wilderness Dungeon, Smoke Dungeon, Waterfall DungeonNone3, 4, 5, 6
Flesh Crawlers12nd level of Stronghold of SecurityNone2
Gargoyles75Slayer TowerRock hammer4, 5, 6
Ghosts1Varrock Sewers, Draynor Manor, Melzar's Maze, 4th level of Stronghold of Security, Taverley Dungeon, West Ardougne (graveyard), Scorpius Shrine, Lair of Tarn Razorlor, Death altar, Haunted Mine, Forgotten CemeterySalve amulet1, 2
Ghouls1West of CanifisNone2, 3
Goblins1Goblin Village, Port Sarim, around the Digsite, 1st level of Stronghold of Security, Underground Pass, Goblin Cave, Coal Trucks, inside holes in Myreque Hideout in Mort Myre, the cave near Observatory, Coal Trucks, east of GunnarsgrunnNone1
Goraks1Fairy ring code DIRNone6
Greater demons1Chasm of Fire, Entrana Dungeon, Brimhaven Dungeon, Ogre Enclave, Demonic Ruins, center Lava Maze DungeonNone4,5
Green dragons1North of Goblin Village in level 13 Wilderness, between the Ruins and Graveyard of Shadows in level 24 Wilderness, west of the Bone Yard, between the Lava Maze and Hobgoblin MineAnti-dragon shield, Dragonfire shield or Antifire potion and a good Stab (Abyssal whip or Dragon scimitar works too!) or Ranged weapon3
Harpie Bug Swarms33East of Jogre Dungeon in KaramjaBug lantern3, 4
Hellhounds1Stronghold Slayer Cave, Taverley Dungeon, east of the Deserted Keep, Witchaven Shrine DungeonNone3, 4, 5, 6
Hill Giants1Edgeville Dungeon, Gnome Stronghold, north of the Observatory, Taverley Dungeon, Gnome Maze, northeast of Chaos Temple in Wilderness, Lava Maze, Deep Wilderness DungeonNone2, 3
Hobgoblins1Asgarnian Ice Dungeon, Crandor, Hobgoblin Peninsula near Crafting Guild, Edgeville Dungeon, near Karamja Hunter area, north of Outpost, north of Rellekka, Tree Gnome Village dungeon, Waterbirth Island, Hobgoblin Mine, Witchaven DungeonNone2, 3
Icefiends1Ice MountainNone1
Ice giants1Asgarnian Ice Caves, Frozen Waste Plateau, White Wolf MountainNone3
Ice warriors1White Wolf Mountain, Frozen Waste Plateau, Asgarnian Ice CavesNone2, 3
Infernal Mages45Slayer towerRanged armour2, 3, 4
Iron dragons1Brimhaven Dungeon, Catacombs of KourendAnti-dragon shield, Dragonfire shield or Antifire potion and a good Stab (Abyssal whip or Dragon scimitar works too!), or Fire Bolt or better4, 5, 6
Jellies52Fremennik Slayer DungeonMagic-resistant armour3, 4, 6
Jungle horrors1Mos Le'HarmlessNone3, 4, 6
Kalphites1Kalphite Lair, Kalphite CaveKeris dagger, Antipoison, Rope2, 3, 4, 5, 6
Killerwatts37Killerwatt planeInsulated boots, non-metallic armour3
Kurasks70Fremennik Slayer DungeonLeaf-bladed sword, Leaf-bladed battleaxe, Leaf-bladed spear, Magic Dart, Broad arrows, or Broad bolts4, 5, 6
Lesser demons1Wizards' Tower, Crandor and Karamja Dungeon, Melzar's Maze, Chasm of Fire, near Demonic Ruins, Lava Maze, Catacombs of KourendNone3, 4
Mithril dragons1Ancient CavernAnti-dragon shield, Dragonfire shield or Antifire potion, Barrows equipment and a good Stab (Abyssal whip or Dragon scimitar works too!)6
Minotaurs11st level of Stronghold of SecurityNone1
Mogres32Mudskipper PointFishing explosives2, 3
Molanisks39Dorgesh-Kaan South DungeonSlayer bell3, 4
Monkeys1Ape Atoll, Karamja, Mos Le'Harmless, Ardougne ZooNone1
Moss giants1Brimhaven Dungeon, Crandor Isle, west of Fishing Guild, Moss Giant Island, Wilderness, Varrock Sewers, Pirates' Cove, Glarial's TombNone3
Nechryaels80Slayer TowerNone5, 6
Ogres1Gu'Tanoth, west of Yanille, south of Castle Wars, south of Gu'Tanoth, Toban's Island, Chaos Druid Tower dungeon, Clock Tower basem*nt, Witchaven dungeon, Underground Pass, Combat Training Camp via completing BiohazardNone3
Otherworldly beings1ZanarisNone3
Pyrefiends30Fremennik Slayer Dungeon, Smoke DungeonMagic-resistant armour2, 3, 4
Rats1Varrock Sewers, Lumbridge SwampNoneN/A
Red dragons1Brimhaven DungeonAnti-dragon shield, Dragonfire shield or Antifire potion and a good Stab (Abyssal whip or Dragon scimitar works too!) or Ranged weaponN/A
Rockslugs20Fremennik Slayer Dungeon, Lumbridge Swamp Caves, Dorgesh-Kaan South DungeonBag of salt2,3,4
Scabarites1The dungeon under Sophanem, the dungeon east of the Agility pyramid via doing Contact!Keris, Slash5,6
Scorpions1Al-Kharid Mine, Dwarven Mines, Ardougne Zoo Scorpion Pit, 3rd level of Stronghold of Security, Varrock Sewers, Wilderness, above Karamja VolcanoNone1
Sea snakes1Miscellania & Etceteria DungeonAntipoison3
Shades1Mort'ton, Shade Catacombs, Temple TrekkingSalve amulet, Gadderhammer or Ranged3
Shadow warriors1Legends' Guild basem*ntNone3, 4
Skeletal Wyverns72Asgarnian Ice DungeonElemental shield, Mind shield, or Dragonfire shield and Crush4, 5, 6
Spiritual mage83God Wars DungeonNone4, 5, 6
Spiritual ranger63God Wars DungeonNone4, 5, 6
Spiritual warrior67God Wars DungeonNone4, 5, 6
Skeletons1Wizards' Tower, Edgeville Dungeon, Draynor Sewers, Karamja Volcano, Ogre Enclave, Southern Wilderness Mine, 4th level of Stronghold of Security, Taverley Dungeon, Temple of Ikov, Varrock Sewers, Waterfall Dungeon, Wilderness, Wilderness Agility Course, Barrows, Melzar's Maze, Ape Atoll Dungeon, Underground PassSalve amulet1, 2
Spiders1Melzar's Maze, Sorceress's house, Lumbridge castle basem*nt, behind Lumbridge Castle, 3rd level of Stronghold of Security, Ape Atoll temple, Ogre Enclave, Wilderness, Karamja, Underground PassAntipoison (only if fighting the poisonous variants)1
Steel dragons1Brimhaven Dungeon, Catacombs of KourendAnti-dragon shield, Dragonfire shield or Antifire potion and a good Stab (Abyssal whip or Dragon scimitar works too!), or Fire Bolt or better4, 5, 6
Suqahs1Lunar IsleNone (Seal of passage is recommended for communicating with Moon Clan people though.)5, 6
Terror Dogs40Lair of Tarn RazorlorNone3
Trolls1Mountain trolls: Trollheim, tunnel outside Keldagrim, Death Plateau; Ice trolls: icy islands north of the Fremennik Isles, ice path north of TrollheimNone3, 4, 5
Turoths55Fremennik Slayer DungeonLeaf-bladed sword, Leaf-bladed spear, Leaf-bladed battleaxe, Magic Dart, Broad arrows, or Broad bolts3, 4, 5
Vampyres1Haunted Woods, near Abandoned MineHoly symbol2, 3
Vyrewatch31The woods east of Burgh de Rott, MeiyerditchRod of ivandis4, 6
Wall beasts35Lumbridge Swamp CavesSpiny helmet or Slayer helmet2, 3
Waterfiends1Ancient Cavern, Kraken CoveCrush attacks6
Werewolves1CanifisNone3
Wolves11st level of Stronghold of Security, White Wolf Mountain, Feldip HillsNone1, 2
Zombies1Tree Gnome Village dungeon, Entrana Dungeon, Edgeville Dungeon, Graveyard of Shadows, 2nd level of Stronghold of Security, Varrock Sewers, Draynor Sewers, Wizards' Guild basem*nt, Lair of Tarn RazorlorSalve amulet1, 2
Zygomites57ZanarisFungicide spray4, 5, 6

Boss slayer[]

Slayer (19)

Players who have unlocked the Like a boss ability via spending 200 slayer reward points can have Nieve/Steve, Duradel or Krystilia (Wilderness only) assign them boss monsters in addition to the tasks they already assign. Slayer masters will check the requirements needed to access the boss; for example, if the player doesn't have 85 Slayer, they won't offer them an Abyssal Sire task. They will allow the player to decide the amount of bosses they wish to kill for that task, ranging from 3-35 per task.

Completing this type of assignment will always grant 5,000 slayer experience after the task is complete. The following bosses can be assigned:

Kree'arra Commander Zilyana General Graardor Vorkath
K'ril Tsutsaroth Dagannoth Rex Dagannoth Prime
Dagannoth Supreme Giant Mole Kalphite Queen
King Black Dragon Callisto Venenatis
Vet'ion Chaos Elemental Chaos Fanatic
Crazy archaeologist Scorpia Barrows
Zulrah Kraken Thermonuclear smoke devil
Cerberus Abyssal Sire Grotesque Guardians

Slayer Partners[]

Slayer (20)

Slayer Partners were introduced to Old School RuneScape on 7 May 2015, which allows two players to work together on a Slayer assignment after inviting your partner to be your slayer partner by using an enchanted gem, slayer ring or slayer helmet on them.

However, there are a few restrictions to prevent players being given tasks that they should not get. You will only be given a slayer assignment that you have unlocked, have the slayer and combat level to complete and do not have blocked. If these criteria are not met then your partner will receive the task but you will not. You will be notified if this happens.

Players can dismiss their slayer partner at any time by using an enchanted gem, slayer ring or slayer helm to open up the interface.

Slayer reward points[]

Main article: Slayer reward point

On 12 December 2013, slayer reward points were released. Slayer reward points may be earned after having completed 5 tasks in a row without having a task changed by Turael. However, players may cancel a task by spending 30 points.

The rewards that can be bought with these points include unlocking new monsters as a Slayer task, a Slayer ring, the ability to combine all Slayer headgear into one item, the Slayer helmet, and even the ability to prevent players from being assigned a specific task forever.

Since getting good tasks worth keeping isn't guaranteed, it is suggested that players get their first four kills on the Slayer master Mazchna, and then get any other kills from there on higher masters like Duradel.

After getting 5 or more tasks in a row, Slayer masters will hand out points when players finish their tasks. The number of points varies as the difficulty of the Slayer master increases.

Every 10th, 50th, 100th, 250th, and 1,000th task, a special bonus is given to the player's slayer reward points, the bonuses also differ in points to each Slayer master. Whenever a task is done the player will be notified on what number task it is, and the total amount of points they have. This can help players plan to what slayer master they prefer to go next, to maximise the number of slayer reward points in the shortest amount of time.

MasterLocationPoints given per completed TaskPoints per 10thPoints per 50thPoints per 100thPoints per 250thPoints per 1,000th
TuraelBurthorpe opposite the pub to the eastN/AN/AN/AN/AN/AN/A
MazchnaNortheast of Canifis25155070100
VannakaNortheast area of Edgeville Dungeon42060100140200
ChaeldarThrone room in Zanaris1050150250350500
Nieve/SteveAt the Tree Gnome Stronghold, south-west of the Spirit tree1260180300420600
DuradelOn the roof of the Fishing store in Shilo Village1575225375525750
KrystiliaJailhouse northeast of Edgeville bank251253756258751,250

After earning enough points, players will be able to buy rewards with earned points. (See main article for more details)

The Slayer helmet combines the stat boosting qualities of the Black mask with the protective slayer headgear facemask, nosepeg, earmuffs, and Spiny helmet, with the defence bonuses of a rune full helm; making it the best melee helmet option for slayers. This allows for monsters like aberrant spectres and dust devils to be killed while having the bonuses of the 15% attack and strength increase. Players can also imbue their slayer helmets via the Nightmare Zone. This gives all the bonuses of the slayer helmet, while boosting ranged and magic by 15% as well. The Slayer helmet's effects do not stack with a salve amulet or salve amulet (e) for a bonus on undead creatures such as aberrant spectres. The Slayer helmet has a better bonus so it is recommended just to wear the Slayer helmet and an amulet of your choice (unless you have yet to unlock the ability to create the helmet and use the nose peg for example; then a salve amulet is recommended).

Beginner training[]

Note: This beginner's training guide assumes that you either are a low-level player or a player who cannot afford Guthan's. This guide assumes that you have the best equipment you can afford. Upon completion of the Varrock quiz from level 1 Slayer, you can get to level 9 with the 1000 XP it offers. Completion of the Wanted! quest can award you 5000 Slayer XP, which can level your Slayer from 1 to 20 (if you never started Slayer yet), as there is no Slayer requirement to do the quest.

Quests[]

Essential

The following quests are essential to do, mainly because they give access to either more Slayer monsters or make slaying easier. Some of these may be taken out, depending on your Combat level.

Recommended

These quests are recommended as they only make slaying easier. Like the essential quests, some of these may be taken out if you have a low combat level.

Skills[]

These skills are aimed at lower levels. Higher levels, please see the skill chart on the Advanced Training section.

SkillRequiredRecommended
Attack4050+
Strength4050+
Defence4050+
Magic5567 for the NPC contact Lunar spell, 96 for the Spell Book Swap Lunar spell (assuming that you have completed Lunar Diplomacy)
Ranged5070 for full black dragonhide
Agility-81 for all Slayer related shortcuts, 78 with Agility potion, 76 with summer pie
Prayer4370 for power-slaying with Piety
Fishing/Cooking-76/80 for sharks, higher if possible. You also use cooking to make Slayer's Respite and Wild Pie.
Herblore-72 so you can make your own ranging potions.
Farming-79 so you can grow your own dwarf weed.
Construction-55 so you can repair barrows armour in your house (assuming you have barrows armour to repair)

Items[]

Essential

Recommended

Strategy[]

Since you do not have Guthan's to heal, your priority will be to kill as many of your assigned monsters as possible before having to bank for food. There are a few ways you can kill more monsters per trip.

  • Use the Dwarf multicannon when necessary. Do not use it in single-combat areas where there are no safespots and the monsters are spaced out. You should save your cannonballs for tasks that are in multi-combat areas, such as Kalphite and Dagannoth. You cannot use your cannon in the Slayer Tower nor in the Fremennik Slayer Dungeon.
  • Use Vannaka under Edgeville. If you feel that you are up to it and have completed Lost City, you can try Chaeldar. If you're a high level without Guthan's, you can try Duradel, but expect a lot more bank runs during your tasks.
  • To easily reach Vannaka, use your Amulet of glory to teleport to Edgeville. The dungeon where he is located is easily reachable from there.
  • Accept the tasks that are given to you, unless you feel that you can't do it. In that case, change tasks.

Equipment and set-up[]

Generally, you'll be using Melee for a lot of your tasks. This chart will give you a general idea for what to wear. Any cape and gloves may be used. It is suggested to wear an Obsidian cape and any Metal gloves from Recipe for Disaster.

Attack styleMonster examplesBasic Equipment setAdvanced equipment set
Melee attackGargoyles, Trolls, etc.Rune platebody, Rune platelegs, Berserker helm, Amulet of glory, Rune kiteshield, Rune boots, melee weaponTorag's platebody and Torag's platelegs, along with higher level equipment (Amulet of fury, Fighter torso, etc.)
Magic-based melee attackBanshees, Pyrefiends, Cave horrors, etc.Blue dragonhide body and chaps, Amulet of glory, melee weapon, Holy book or elemental shield, Elemental helm, snakeskin or ranger bootsSubstitute blue dragonhide for black dragonhide. Wear a black mask.
Magic attackAberrant spectresSame as Magic-based melee attack-
Ranged attackDagannothsSame as Melee attackSame as melee attack
DragonGreen, Blue, Red, BlackYou can melee Green Dragons using just rune plate and legs. Range Blue Dragons using a magic shortbow.You can use a Crystal bow or knives. You can also melee blue dragons.
DragonBronze, Iron, SteelYou should change these tasks if you are a lower level. For higher levels, you should wear your best prayer boosting gear and melee them while using prayer. You can also mage or range them using Antifire potions/Anti-dragon shield and standing more than one square away, effectively acting as a safespot.-

Your inventory should include the Slayer gem and a teleport to the closest bank. It is recommended to bring a few alching runes as well as bones to peaches runes. You should then fill the rest of your inventory with food, leaving 2 to 4 spaces open for drops.

Advanced training[]

Note: This advanced training guide assumes that you are an above average player with decent skills, have plenty of cash (or the ability to make plenty of cash), and don't mind training Slayer with little profit.

Quests[]

Essential

The following quests are essential to do, mainly because they give access to either more slayer monsters or make slaying easier.

Recommended

These quests are recommended as they only make slaying easier.

Skills[]

SkillRequiredRecommended
Attack7080+
Strength7080+
Defence7080+
Magic5567 for the NPC contact Lunar spell, 96 for the Spell Book Swap Lunar spell
Ranged-70 for full black dragonhide
Agility-81 for all Slayer related shortcuts, 78 with Agility potion
Prayer4370 for power-slaying with Piety
Fishing/Cooking-76/80 for sharks, higher if possible. You also use cooking to make Slayer's Respite and Wild Pie.
Herblore-72 so you can make your own ranging potions.
Farming-79 so you can grow your own dwarf weed.
Construction-55 so you can repair barrows armour in your house.

Items[]

Essential:

1: It is possible to substitute super defence with Excalibur which has a +8 Defence boost as its special.

Recommended:

Strategy[]

Ideally, you want to get to your set task, and stay there until the task is complete. If you wish to break-even (or better) whilst training Slayer, complete any clue scrolls that are dropped. It is recommended that you use High Level Alchemy on most of the dropped items, alching anything above a steel battleaxe. Generally, you get as many nature runes as you need whilst training Slayer for you to be able to alch comfortably.

  • Use a Dwarf multicannon on every task where it reasonable to do so. This means that not only multi-combat area monsters should be targeted, but if there is a safe spot, you can also set up a cannon there, and only leave the safe spot to refill the cannon whilst it's doing its work. Examples of monsters that may be cannoned that aren't in a multi-combat area are Hellhounds and Fire giants.
  • Use Chaeldar in Zanaris. Once you hit 50 Slayer and 100 Combat, you can use Duradel in Shilo Village, although it is recommended that you do not use Duradel until you hit 70 Slayer, as then he can assign some of the better tasks to you, such as Dust devils and Jellies.
  • Having Lunar spells set may be a reasonable strategy if you don't mind not alching some of the drops and are able to complete a task in one go. You should have plenty of bank space to alch drops later, and plenty of teleport tablets. It allows you to contact the Slayer masters without having to visit them in person.
  • To get a new task, glory teleport to Edgeville, go east across the river with your dramen or lunar staff to the fairy ring, and run north to Chaeldar.
  • You should use potions frequently (Super sets, Ranging potions) whilst training Slayer.
  • Slayer Tower tasks - Bank at Edgeville as necessary, then use the fairy ring code CKS to get there.
  • Slayer Dungeon tasks - Bank at Edgeville as necessary, use fairy ring code AJR to get there, use a Super energy potion when your tasks is deep in the dungeon, unless you have 78+ Agility for the shortcut.
  • In general, accept the task you're given, except in the cases noted below.
  • Always take some cash to the Slayer master (100k recommended), so you can buy any necessary items.
  • For the highly advanced players: If you really want to spend a lot of money on it, then you could do the following:
    • Have Lunar spells set, use NPC Contact, and only do cannon tasks, changing all ones where you can't.
    • Using prayer potions and Dharok's would be extremely fast experience too, but expensive.
    • Hire fellow players that you can kill-steal from. In theory, you could get a significant amount of Slayer XP if other players reduce monsters of your task to a small amount of Hitpoints, then run away so you can get the kill - you only get half the Slayer experience when doing this, but this is offset by the speed that the experience is gained.

Equipment and attack-styles[]

Your choice of equipment should be based on the monster's attack style. By keeping the customary "sets" that you will need together in the bank, it will speed up moving from one task to the next. This may involve buying 2 sets of the required items, which can be expensive. For the vast majority of players, Melee is the best option for most tasks, though there are a few notable exceptions.

Attack styleMonster examplesBasic Equipment setAdvanced equipment set
Melee attackGargoyles, Trolls, etc.Rune plate, rune legs, rune defender, black mask, whip, barrows gloves, cape of achievement or obsidian cape, rune bootsGuthan's for healing, Torags legs/plate for when you don't need to heal and fire cape.
Magic-based melee attackBanshees, Pyrefiends, Cave horrors, etc.Black dragonhide body and chaps, whip, saradomin book or rune defender, black mask, barrows gloves, snakeskin or ranger bootsIf you have high health and magic, you could try to use full Guthan's to heal.
Magic attackAberrant spectresSame as Magic-based melee attackFull proselyte, saradomin sword or abyssal whip and defender, slayer helmet, half or full inventory of prayer pots.
Ranged attackDagannothsFull rune, whip-
Dragongreen,blue,red,blackRange, crystal bow or knives recommended-
Dragonbronze,iron,steelMage, wearing full splitbark or better, and Magic dart or better spell to kill, whilst using antifire potions and a dragonfire shield.Barrows armour or full bandos, slayer helmet, zamorakian hasta, dragonfire shield with antifire potions and a few rows of prayer pots.

Maximum slayer/slayer obsessive[]

Note: This may require new account. High level items and lots of money.

Quests[]

Skills[]

SkillRequiredRecommended
Attack6075+
Strength6070+
Defence4085+
Hitpoints6070 Access to Zamorak's Fortress
Magic6167 for the NPC contact Lunar spell, 96 for the Spell Book Swap Lunar spell
Ranged-70 for full black dragonhide
Agility-81 for all Slayer related shortcuts, 78 with Agility potion
Prayer4370 for power-slaying with Piety
Farming-99 for three extra spirit trees
Construction-55 so you can repair barrows armour in your house.
Crafting75After purchasing the ability to do so from any slayer master for 300 points, players can craft slayer rings which have the ability to teleport the user to multiple popular slayer locations.
Other skills-High enough for Quest requiments

Items[]

Essential:

Ideal gear[]

Max Strength bonus gear

Max Stab attack bonus gear

Max Slash attack bonus gear

Max Range attack bonus gear

Max Magic attack bonus gear

Max Prayer bonus gear

Such as:

Blocks[]

A player can block up to 5 different slayer tasks from being assigned by spending Slayer points. Players will be able to block a 6th monster as a reward for completing the Lumbridge & Draynor Elite Diary. Below are some commonly blocked tasks.

Task strategies[]

MonsterAlch runes?Strategy
Bronze dragons-Change them, as their drops do not make up for the cost.
Iron dragonsyesChange them if you do not have at least 80 in all combat stats. If you do have 80 in all combat stats, wear full Proselyte and use Protect from Melee while meleeing them. Antifire potions will help. You can also mage them using Slayer Dart or Fire Bolt with the Chaos gauntlets, while using Antifire potions to take no damage. This course of action is best if your mage is above 80.
Steel dragonsyesChange them if you do not have at least 90 in all combat stats. Use the same strategy as with iron dragons.
Aberrant spectresyesWear a nosepeg and full black dragonhide, use melee and the protect from magic prayer if you don't care too much about individual herb drops and want the task over quickly. Another option is simply to change them.
Shadow warriorsnoMelee
Pyrefiendsnatures onlyMagic-based melee attack, use full black dragonhide/whip or range if you are a lower level.
Basilisksfires onlyMirror shield, melee, Bones to Peaches is an option.
TrollsyesTrollheim, cannon is an option. Wear full rune and use melee. There is a cannon spot on Death Plateau, just behind one of the houses. Placing it in the correct location means you get to hit two Troll generals as well, without ever being hit yourself, meanwhile using range. Just bear in mind this is not overly quick, and can be expensive.
JelliesyesQuicker to take second shortcut than go round to get to them. Uses a magic-based melee attack. Wear full black dragonhide and use melee.
DagannothsnoGo to lighthouse, use cannon, wear melee armour and use melee, but you'll spend most of your time filling the cannon rather than fighting, so bring range and super defence potions if needed. Fast slayer exp. You will lose money on this task (cannonballs), but growing the herb seed drops may mitigate the loss somewhat.
Dust devilsyesMelee, good task if you have a Slayer helmet on. If you do not own one, it can be a somewhat annoying task. Bones to Peaches is a very good helper on dust devils, unless you plan on using prayer or helm switching with guthan's.
GargoylesnoGuthan's strongly recommended because they hit hard, you'll need a nosepeg to get there faster using shortcut, and you'll need a rock hammer. There is also one safespot if you wish to range them.
Wall beastsnoNeed spiny helm, melee
Cave horrorsfires onlyWear full black dragonhide/melee. Fairly tough to do in a single sitting, so guthan's should be an option. Requires a witchwood icon to melee them. They can be ranged from a safespot.
HellhoundsnoGo to Taverley Dungeon, put cannon on upper floor, and it will hit the ones below. Preferably use full black and range the nearest one, there's plenty of hiding spots even on the upper floor. Level 3 clues may pay for the cost of the cannonballs if you're lucky.
Blue dragonsnoRange them. Blue dragons are worthwhile spending some time over, because they're a good money making/extra experience trip. Killing the dragons in Gu'Tanoth is recommended because they're less busy than the ones in the Taverley Dungeon, ranging them with a crystal bow is fairly fast and the hides more than pay for the recharge of the bow, and you get excellent Prayer experience from them. Having your house in Yanille can speed up banking/return trips significantly.
Jungle horrorsnoChange them, as they are tough and slow experience. Their drops are also poor.
KurasksyesChanging recommended. If you want to fight them, ranging is recommended using broad arrows, there are 2 safe ranging spots there, and broad arrows are at least as fast as the leaf-bladed sword, especially when potted. The only downside is that this trip will cost you around 100k in broad arrows, but you'll make this back in clues/rune long drops/mystic bottom drops. If you use broad-tipped bolts, you won't have too much of a problem with them.
KalphitesyesMelee, use cannon on the warriors in the cave where the potato cacti are found. You will lose money on this task (cannonballs), but pick up some potato cacti before you leave as these are worth significant amounts and are in relatively high demand from players training herblore. You could also range or halberd the guardians outside of the Kalphite Queen's lair, as they give better loot and more experience, but are more difficult to kill.
Fire giantsnatures onlyGo to waterfall area and set up cannon in main room, hide by the door and just watch the cannon do its work. Fast slayer experience. Almost certain money loss on this task, but you may get some rune scimitar drops to mitigate it, and if you're *extremely*lucky, a dragon medium helmet.
ElvesyesIf your combat is reasonably high or you need teleport crystals, do them (use melee), otherwise they should be changed. Best option is in Lletya because there is an altar and a bank close to the spawns for the elves. They have reasonable drops, but their defence is notably high, so this will be slow experience, unless you can deal significant damage with a cannon and/or dharoks.
TurothsyesChanging recommended. If you wish to fight them, use a Leaf-bladed sword. It is possible to range them using broad arrows, as there are 2 safespots you can utilise. Bones to Peaches is an option if you do decide to do them. Broad-tipped bolts are a better option instead of broad arrows.
co*ckatricesnouse mirror shield/melee
Bloodveldsyesmagic-based melee attack, so use full black dragonhide/melee. Bones to Peaches an option. They don't have particularly good drops, but they're good experience as they have a high number of hitpoints, lowish defence, and don't hit particularly hard. Also, they can be ranged from behind the chair in the northeast corner of the larger room.
Werewolvesno (bank is close)Either melee or range them.
ZygomitesnoThey're only given out in low numbers, but they're worth doing because they're fairly close to Chaeldar. Use full black dragonhide and melee them. Need fungicide spray/reloads.
NechryaelnoUse melee. The annoying death spawns can be avoided simply by running to the other side of the room or running around with the death spawn behind or on the side of the nechryael. You can use guthan's to heal on the spawns, and even use guthan's to heal on someone else's spawn if necessary. Remember a nosepeg or Slayer helmet if you go through the shortcut past the Aberrant spectres.
Black demonsyesHide in one of the safe spots in the Taverley Dungeon and use a cannon whilst ranging the nearest demon. This is tough to carry out as black demons hit extremely hard - taking a couple of prayer potions helps as well as some good food. You will lose a lot of money on this task if you're using a cannon. Their Rune chainbody drops may decrease the money lost from cannoning.

Another option if you have completed Monkey Madness II: killing Demonic gorillas, at over 400 Slayer xp each and drops such as the Heavy frame and Zenyte shard, are well worth the extra time it takes to kill them.

Temporary boosts[]

The Salve amulet is a reward from the Haunted Mine quest. You can enchant it (make it a Salve amulet (e)) by defeating Tarn Razorlor and using the book on the amulet. Black masks are available by fighting Cave horrors in a cave on Mos Le'Harmless. When meleeing Cave horrors, a Witchwood icon is required.

Quests rewarding Slayer experience[]

QuestExperience
reward
Slayer req.Other requirements
Natural history quiz
(miniquest)
1,000--
Recipe for Disaster
(Dwarf subquest)
1,000--
Animal Magnetism1,00018 Slayer (21)19 Slayer (22), 30 Slayer (23), 35 Slayer (24)
The General's Shadow
(miniquest)
2,000--
Royal Trouble5,00040 Slayer (25)40 Slayer (26)
Wanted!5,000-32 Slayer (27)
Lair of Tarn Razorlor
(miniquest)
5,00040 Slayer (28)-
Monkey Madness II25,00069 Slayer (29)70 Slayer (30), 60 Slayer (31), 55 Slayer (32), 55 Slayer (33)
Total45,000

Skill choice[]

Upon completing any of the following quests, players may choose to allocate experience to Slayer. These rewards usually come in the form of items, such as lamps or books, and are independent of any experience rewards directly received for completing the quest.

QuestExperience
reward
Skills availableSkill requirements
Client of Kourend500 twiceAny-
Fairytale II - Cure a Queen2,500Any skill above 3049 Slayer (34), 57 Slayer (35)
A Tail of Two Cats2,500 twiceAny skill above 30-
The Great Brain Robbery5,000Any skill above 3016 Slayer (36), 30 Slayer (37), 50 Slayer (38)
King's Ransom5,000Any skill above 5065 Slayer (39)
Darkness of Hallowvale2,000 three timesAny skill above 305 Slayer (40), 20 Slayer (41), 22 Slayer (42), 32 Slayer (43), 33 Slayer (44), 40 Slayer (45)
Curse of the Empty Lord
(miniquest)
10,000Any skill above 50Some players will need 31 Slayer (46)
One Small Favour10,000 twiceAny skill above 3036 Slayer (47), 25 Slayer (48), 18 Slayer (49), 30 Slayer (50)
Recipe for Disaster
(The final battle)
20,000Any skill above 50175 Slayer (51), 48 Slayer (52), 50 Slayer (53), 53 Slayer (54), 53 Slayer (55), 25 Slayer (56), 59 Slayer (57), 40 Slayer (58), 50 Slayer (59), 40 Slayer (60), 40 Slayer (61), 10 Slayer (62), 10 Slayer (63), 36 Slayer (64)
Total74,500

References[]

  1. Jagex. Mod Ash's Twitter account. 18 January 2016. Mod Ash: "7/6."

See also[]

vde

Skills

Support

Slayer (65)Agility Slayer (66)Slayer Slayer (67)Thieving

Gathering

Slayer (68)Woodcutting Slayer (69)Mining Slayer (70)Fishing Slayer (71)Hunter Slayer (72)Farming

Combat

Slayer (73)Attack Slayer (74)Strength Slayer (75)Hitpoints Slayer (76)Defence Slayer (77)Magic Slayer (78)Ranged Slayer (79)Prayer

Artisan

Slayer (80)Firemaking Slayer (81)Fletching Slayer (82)Cooking Slayer (83)Smithing Slayer (84)Runecrafting Slayer (85)Crafting Slayer (86)Herblore Slayer (87)Construction

Slayer (2024)

FAQs

How to get slayer points fast in idle slayer? ›

Farming and Basic Play

Factory will become your best SP farm, with Mystic Valley and Haunted Mansion not far behind. Complete those quests, Ascend frequently to feed minions, and get more and more total SP.

What is a Slayer candidate in Tower of God? ›

A Slayer is a GOD who fulfills their wishes. Vol.2 Chapter 36. Within their infrastructure, FUG has 11 Slayers (슬레이어, Seulaeiyeo). The origin of the name is very simple: "One who kills" Zahard and the 10 Families; most Slayers target one of these 11 figures. There are presently 7 current Slayers out of 11 seats.

How to get a lot of Slayer points? ›

Slayer points are a currency obtained by completing Slayer assignments or a special challenge from any Slayer Master except for Turael and Spria. The number rewarded depends on the Slayer Master, with the tougher masters awarding more points. Completion of Smoking Kills will double the value of the points received.

How many Slayer points to unlock everything? ›

A total of 9,580 points are required in order to obtain all the rewards and blocks at least once. Using a base of 15 points, approximately 461 sequential tasks are required; not including the slayer helmet recolours reduces it to 3,580 points or around 250 tasks.

How do you get ultra Slayer Points in idle Slayer? ›

Ultra Slayer Points are obtained through Ultra Ascension and can be spent on any of the four Stones of Time to significantly improve your gameplay. The amount of USP you gain is based on your Lifetime Slayer Points, automatically including your unclaimed SP; ascending before an Ultra Ascension is therefore optional.

How to speed up idle slayer? ›

With the first two max speed increase upgrades, Boost causes the Slayer to run at 4.25x speed. This also extends the duration of the Boost to 13 seconds. Once you are able to buy the Ultra Boost upgrade, Boost will cause the Slayer to run at 4.75x speed and will also extend the duration of Boost to 15 seconds.

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